myvar_0 = GetSimulatorGlobal(SimulatorGlobal["Current House"])
myvar_1 = Neighborhood["new"]()
	if (myvar_1["isValidLot"](myvar_1, myvar_0) ~= 1) then 


	print("Invalid Lot ID specified.")
	SetScriptReturnValue(False)
	local myvar_3 = 0
	SetTemp(myvar_3, -9999)
	return 
end
myvar_3 = myvar_0
myvar_2 = WeatherInfo["new"](myvar_3)

myvar_3 = myvar_2["getAccumulationType"]
myvar_3 = myvar_3(myvar_2)
	if (myvar_3 ~= PrecipitationType["None"]) then
		if (myvar_3 ~= PrecipitationType["Snow"]) then
			if (myvar_3 ~= PrecipitationType["Rain"]) then
				if (myvar_3 == PrecipitationType["Hail"]) then
			else
				SetScriptReturnValue(True)
				SetTemp(0, myvar_3)
			else
			end
		end
	end
	SetScriptReturnValue(False)
	local myvar_5 = 0
	local myvar_6 = -9999
	SetTemp(myvar_5, myvar_6)
end
